来源:小编 更新:2025-01-31 03:12:51
用手机看
你有没有想过,那些在电脑屏幕前挥洒汗水,与虚拟世界里的角色并肩作战的日子?没错,说的就是那些让人欲罢不能的游戏!而在这背后,隐藏着无数编程高手的心血结晶——游戏代码。今天,就让我带你一探究竟,揭开这些神秘代码的神秘面纱!
还记得小时候,我们总是喜欢玩石头剪刀布的游戏吗?现在,就让我们用Python语言,来编写一个简单的猜拳小游戏,感受一下游戏代码的魅力。
```python
import random
num = 1
yinnum = 0
shunum = 0
while num < 3:
if shunum == 2 or yinnum == 2:
break
user = int(input('请出拳 0(石头) 1(剪刀) 2(布)'))
if user > 2:
print('不能出大于2的值')
else:
data = ['石头', '剪刀', '布']
com = random.randint(0, 2)
print(f'你出的是:{data[user]},电脑出的是:{data[com]}')
if user == com:
print('平局')
continue
elif (user == 0 and com == 1) or (user == 1 and com == 2) or (user == 2 and com == 0):
print('你赢了')
yinnum += 1
else:
print('你输了')
shunum += 1
num += 1
这段代码是不是很简单呢?其实,游戏代码的魅力就在于它的简洁与高效。接下来,让我们一起探索更多有趣的游戏代码吧!
还记得小时候玩过的“数字炸弹”游戏吗?现在,就让我们用Python语言,来编写一个类似的数字炸弹游戏,挑战一下你的反应速度。
```python
import random
import time
bomb = random.randint(1, 99)
print(bomb)
start = 0
end = 99
while start <= end:
guess = int(input('请输入一个数字(1-99):'))
if guess == bomb:
print('恭喜你,猜对了!')
break
elif guess < bomb:
print('太低了,再试一次。')
start = guess + 1
else:
print('太高了,再试一次。')
end = guess - 1
time.sleep(0.5) 暂停0.5秒,增加游戏难度
这段代码中,我们使用了`random.randint()`函数来生成一个随机数作为炸弹,然后通过循环让玩家输入猜测的数字,直到猜对为止。怎么样,是不是很有趣呢?
接下来,让我们来挑战一个更加刺激的游戏——飞机大战。在这个游戏中,你需要操控飞机,躲避敌机,并击毁它们。
```python
import random
import pygame
from objects import Background, Player, Enemy, Bullet, Explosion, Fuel, Powerup, Button, Message, BlinkingText
pygame.init()
SCREEN_WIDTH, HEIGHT = 288, 512
info = pygame.display.Info()
width = info.currentw
height = info.currenth
if width > height:
win = pygame.display.set_mode((SCREEN_WIDTH, SCREEN_HEIGHT), pygame.NOFRAME)
else:
win = pygame.display.set_mode((SCREEN_WIDTH, SCREEN_HEIGHT), pygame.NOFRAME | pygame.SCALED | pygame.FULLSCREEN)
clock = pygame.time.Clock()
FPS = 60
COLORS
WHITE = (255, 255, 255)
BLACK = (0, 0, 0)
RED = (255, 0, 0)
GREEN = (0, 255, 0)
BLUE = (0, 0, 255)
游戏对象
background = Background()
player = Player()
enemies = []
bullets = []
explosions = []
fuels = []
powerups = []
buttons = []
messages = []
blinking_texts = []
游戏循环
running = True
while running:
for event in pygame.event.get():
if event.type == pygame.QUIT:
running = False
... 其他事件处理 ...
游戏逻辑
... 游戏逻辑 ...
渲染
win.fill(BLACK)
background.draw(win)
player.draw(win)
for enemy in enemies:
enemy.draw(win)
for bullet in bullets:
bullet.draw(win)
for explosion in explosions:
explosion.draw(win)
for fuel in fuels:
fuel.draw(win)
for powerup in powerups:
powerup